Anika Das
Product Designer at Zenith Pay
Sep 11, 2026
The microinteraction module gave me vocabulary I did not have before. My developers finally understand what I mean by 'feedback loop'.
Design feedback, motion and microinteractions that make interfaces feel obvious and responsive.
Overview
Great interfaces explain themselves through feedback, affordances and timing. This course teaches the core principles of interaction design, from mental models and Fitts's law to microinteractions and gesture design, with hands-on exercises that you prototype and refine as you go.
The mental models and laws that explain why some interfaces just work.
Completing this course raises these proficiencies in your skill profile.
Senior Product Designer, Tarkeeb Labs
Maya has spent twelve years designing fintech and marketplace products across New York, Singapore and Berlin. She leads design critique at Tarkeeb Labs and has mentored over 400 first-time designers into their first product role. Her teaching style is practical, warm and relentlessly focused on shipping work you can show.
4.8
842 reviews
Anika Das
Product Designer at Zenith Pay
Sep 11, 2026
The microinteraction module gave me vocabulary I did not have before. My developers finally understand what I mean by 'feedback loop'.
Tom Brennan
UX Designer
Aug 2, 2026
Very practical and well paced. The Figma variables lesson saved me hours on my current project.
Rezwana Karim
Frontend Developer
Jul 18, 2026
As a developer, this helped me notice the interaction details I used to skip. Highly recommended for cross-functional teams.
Go from curious beginner to confident product designer with a complete, portfolio-ready case study.
Plan, run and report usability studies that change product decisions inside a single sprint.
Build, document and govern a scalable design system that product and engineering teams will actually adopt.
$78