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Design

The Case for Boring Interfaces

The best products rarely feel clever. They feel obvious, and obvious takes a lot of work.

Maya Thompson

Senior Product Designer · Sep 21, 2026 · 6 min read

Cover image for The Case for Boring Interfaces

Designers love novelty. We share dribbles of unusual navigation, bold gestures and experimental layouts. Yet when we watch people use real products, the moments they enjoy most are the ones they never notice.

Familiarity is a feature

Jakob's Law reminds us that people spend most of their time on other products. They arrive with expectations about where a back button lives and what a trash icon does. Respecting those expectations spends no cognitive budget, which leaves more for the task at hand.

“If a user has to learn your interface before they can use it, you have already taken something from them.”

Where to spend your originality

Boring does not mean lifeless. Choose a small number of places where the product can be memorable: an onboarding moment, a confirmation message, an empty state. Keep the rest conventional.

  • 01Use standard patterns for navigation, forms and settings.
  • 02Invest in copy, because clear words beat clever animation.
  • 03Make errors recoverable and specific.
  • 04Save delight for moments of completion, not moments of work.

A test for restraint

Before adding any flourish, ask whether a first-time user would miss it if it were gone. If the answer is no, it probably belongs in the idea folder, not the product.

Design6 min read

Put it into practice

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